Client portals
Secure spaces for requests, documents, account status, milestones and self-service.
RATNEX designs and builds software around the way a business actually operates — portals, internal workflows, connected tools and focused digital products with a clear first release.
The useful part is rarely “another app”. It is a cleaner route through a process: who does what, what data matters, where decisions happen and what the system should do next.
Secure spaces for requests, documents, account status, milestones and self-service.
Shared tools for cases, approvals, scheduling, status control and reporting.
APIs and integrations that stop teams copying the same information between tools.
A practical first version of a new digital service, customer tool or internal product.
A project should be understandable before it is impressive. These three rules keep delivery grounded.
Start with the workflow or journey that creates the clearest operational value.
Visible checkpoints make feedback easier and reduce late-stage surprises.
Scope notes, testing outcomes, access information and handover guidance stay with the product.
The process is deliberately simple: frame the work, make the useful release, validate it with real scenarios, then launch and hand it over cleanly.
Map users, tasks, data, dependencies and the boundary of the first release.
Build the core journey, supporting admin controls and required integrations.
Use real scenarios to confirm the system behaves correctly for the people using it.
Coordinate launch, final fixes, access, documentation and the next improvement list.
Final scope is confirmed before work begins. These prices give a useful starting point without turning the page into a calculator.
A focused review of an idea, workflow or existing system.
A focused first release for one clear workflow.
For portals, multi-role tools and connected systems.
Light ongoing support for fixes and useful improvements.
A useful project brief does not need technical language. Explain the current process, who uses it, what keeps going wrong and what a better first release should change.
Send a project brief